Tuesday, September 16, 2025

MAPEH8 PEH Q2W5&6D1: Introduction to Net/Wall Games and Key Concepts

Introduction to Net/Wall Games and Key Concepts

By the end of the lesson, you will be able to:

  1. Define net/wall games and explain their common principles such as scoring, preventing scoring, restarting play, and transitions.
  2. Differentiate between net/wall games and other categories of games through examples.
  3. Apply basic principles of net/wall games in simple activities that show understanding of teamwork and fair play.
  • Net/Wall Games – sports where players send an object (ball, shuttlecock, etc.) over a net or against a wall, trying to make it unreturnable.
  • Rally – continuous play that starts with a serve and ends when a point is scored.
  • Serve – the action that starts play in net/wall games.
  • Fault – a violation of the rules that results in a point or loss of rally.
  • Transition – shifting from defense to offense or offense to defense within the rally.
  • Fair Play – respect for rules, opponents, and teamwork to ensure honesty in the game.
  1. Think about the last time you played a simple game like tag, patintero, or luksong baka. How did you know who won or who was out?
    Show Answer In simple games, rules tell us how to score points or identify faults—just like in net/wall games where rallies end with a point or a fault.
  2. When you played any ball game in your barangay or school (basketball, soccer, etc.), what was the importance of starting the game properly?
    Show Answer Games need a fair start (like a toss, serve, or kick-off) so both sides have equal chances. In net/wall games, the serve does this.
  3. Recall a time when you and your classmates or friends played as a team. Why was teamwork important?
    Show Answer Teamwork helps players cover more space, support each other, and win together—a key principle in net/wall games.

Opening Scene: Stepping Into the Court

You might see volleyball on one court, badminton on another, and table tennis at the far end. They look different, but they share a core idea: a net or wall separates opponents, and players send an object across to make it hard to return. That is the essence of net/wall games.


Part 1: What Are Net/Wall Games?

Definition: Net/wall games are sports where players send an object over a net or against a wall so that it lands in the opponent’s area—or forces an error.

  • Examples: Volleyball, Badminton, Tennis, Table Tennis, Squash/Handball.

Guiding Question: What common feature makes volleyball, badminton, and tennis part of the same family?

Show Answer All involve sending an object over a net (or against a wall) so the opponent cannot return it legally.

Mini-Summary: These games look different but share a barrier (net/wall), a rally object, and a scoring goal.


Part 2: Objectives of Net/Wall Games

  1. Send the object into the opponent’s area legally.
  2. Prevent the opponent from scoring.
  3. Restart play fairly (serve or similar).
  4. Win rallies to score points.

Checkpoint Question: Why must every rally begin with a fair serve?

Show Answer The serve guarantees fairness—both sides get equal opportunities to start and respond.

Mini-Summary: Purpose centers on scoring, defending, and fair restarts.


Part 3: Principles of Play

  • Scoring – points awarded for legal groundings or opponent faults.
  • Court Coverage – move efficiently; share roles in teams.
  • Transitions – shift quickly from defense to offense and back.
  • Placement – aim where returns are hard.
  • Respect/Fair Play – honesty and safety for all.

Guiding Question: Which principle is most connected to teamwork?

Show Answer Court coverage and transitions, because teammates must coordinate movement and roles.

Mini-Summary: Principles apply across all net/wall games—score, cover, transition, place, and respect.


Part 4: Rules and Faults

  • Object lands out of bounds.
  • Failure to clear the net/wall.
  • Illegal contact (double hit, carry, racket fault).
  • Stepping outside allowed area during serve or play.
  • Touching the net or interfering illegally.

Checkpoint Question: Why are boundary rules important?

Show Answer Boundaries define a fair space so competitors play under equal conditions and avoid disputes.

Mini-Summary: Rules and faults protect clarity and fairness.


Part 5: Skills Needed

  • Serving – accurate, consistent starts.
  • Receiving – control to set up returns.
  • Attacking – aggressive placements.
  • Defending – anticipation and coverage.
  • Footwork – efficient movement.
  • Communication – essential in team formats.

Guiding Question: Why is footwork as important as striking?

Show Answer Without good footwork, players cannot reach the ball/shuttle in time, making strong strikes impossible.

Mini-Summary: Technical skills, movement, and communication combine to succeed.


Part 6: Teamwork and Strategy

Team Games: Divide court space, assign roles, use quick signals.

Individual Games: Outsmart opponents via placement, pace, and anticipation.

Checkpoint Question: How does strategy differ in singles vs doubles?

Show Answer Singles: cover entire court and place shots. Doubles: coordinate coverage and roles with a partner.

Mini-Summary: Strategy shifts between coordination and individual tactics.


Part 7: Real-Life Connections

  • Teamwork – mirrors group projects.
  • Decision-Making – choosing shots under pressure.
  • Respect – following rules builds trust.
  • Perseverance – long rallies reflect life’s challenges.

Guiding Question: Which value helps most in school?

Show Answer Teamwork and respect—they help in group tasks and friendships.

Part 8: Checkpoints

  1. What makes net/wall games different from invasion games like basketball or soccer?
    Show Answer Invasion games require invading territory to score; net/wall games send an object over a barrier and prevent its return.
  2. Why are transitions important in net/wall games?
    Show Answer Rallies are continuous; quick role switches keep play competitive and unpredictable.

Summary: Net/wall games share a barrier, rally scoring, core skills, and values like respect and teamwork that extend to daily life.

References

  • PE curriculum notes on net/wall games principles, rules, and safety.
  • Sports governing bodies’ basic guides for volleyball, badminton, and table tennis.
  1. Identifying a Net/Wall Game

    From the list: Basketball, Volleyball, Tennis, Soccer, Badminton — which are net/wall games?

    Show Answer Volleyball, Tennis, and Badminton are net/wall games. Basketball and soccer are invasion games.
  2. Understanding a Fault

    In badminton, a player serves and the shuttle lands outside the boundary lines. What is the ruling?

    Show Answer It is a fault; the opponent scores a point or gains the serve.
  3. Applying Transitions

    In volleyball, your team just dug a spike and the ball is in play. What should happen next?

    Show Answer Transition from defense to offense: set the ball for an attack.
  4. Teamwork in Doubles

    In doubles tennis, why is communication important when both players run toward the same ball?

    Show Answer Communication avoids collisions and ensures one plays the shot while the other covers space.
  5. Comparing Games

    How is table tennis both similar to and different from volleyball?

    Show Answer Similar: net, rally, scoring on failed returns. Different: table/paddles/light ball vs. large court/hand contacts/team of six.
  1. Definition Recall: What makes a game a net/wall game?
    Show Answer Sending an object over a net or against a wall to make it unreturnable.
  2. True or False: Volleyball, badminton, and soccer are all net/wall games.
    Show Answer False. Soccer is an invasion game.
  3. Fill in the Blank: In badminton, every rally begins with a ________.
    Show Answer Serve.
  4. Multiple Choice: Which is a fault in volleyball? A) Ball lands inside lines B) Player touches the net C) Legal block D) Ball on the line
    Show Answer B) Player touches the net.
  5. Short Answer: Why is footwork important in net/wall games?
    Show Answer It enables reaching position on time so returns and attacks are effective.
  6. Scenario: In doubles tennis, the ball goes down the middle. What should you do?
    Show Answer Communicate—one calls “Mine!” while the partner covers space.
  7. Matching: Table Tennis → ?, Tennis → ?, Badminton → ?
    Show Answer Table Tennis → Paddle; Tennis → Racket; Badminton → Racket.
  8. Application: Give one school situation where teamwork is essential.
    Show Answer Group projects where members have defined roles.
  9. True or False: In net/wall games, rallies end when the object touches the ground, goes out, or a fault occurs.
    Show Answer True.
  10. Challenge: Why is fair play emphasized in net/wall games?
    Show Answer It maintains honesty, respect, safety, and enjoyment for all.

Multiple Choice (1–8)

  1. Which of the following is a net/wall game?
    1. Soccer
    2. Basketball
    3. Badminton
    4. Baseball
  2. In volleyball, when does a rally end?
    1. When the coach calls timeout
    2. When the ball touches the ground, goes out, or a fault occurs
    3. After three volleys only
    4. Only when a player spikes the ball
  3. In table tennis, what equipment is used to strike the ball?
    1. Racket
    2. Paddle
    3. Bat
    4. Hand
  4. Ruling if a shuttle lands on the boundary line in badminton?
    1. Out
    2. In
    3. Replay
    4. Fault on server
  5. Which principle requires moving efficiently to cover space?
    1. Court coverage
    2. Transition
    3. Placement
    4. Respect
  6. In tennis doubles, what ensures partners don’t collide?
    1. Silence
    2. Communication
    3. Guessing
    4. Standing far apart
  7. Which of the following is NOT a net/wall game?
    1. Volleyball
    2. Tennis
    3. Sepak Takraw
    4. Baseball
  8. The action that starts every rally is called…
    1. Spike
    2. Serve
    3. Rally
    4. Fault

Short Answer (9–12)

  1. Define a “fault” in net/wall games.
  2. Why is transition important in continuous play?
  3. Give one example of teamwork in doubles play.
  4. Name two values from net/wall games that apply to real life.

Application (13–15)

  1. Singles badminton: opponent is weak on backhand. What strategy should you use?
  2. Volleyball: your team just blocked successfully—what next?
  3. School project: how is teamwork like doubles tennis?
Show Answer

Answer Key

1) C 2) B 3) B 4) B 5) A 6) B 7) D 8) B

9) A rule violation that ends the rally and gives a point/serve to the opponent.

10) It enables quick switching from defense to offense (and vice versa) to stay competitive.

11) Example: One covers baseline while the other guards the net.

12) Respect, teamwork, fairness, perseverance.

13) Target the backhand side to exploit weakness.

14) Transition to offense—set up an attack to score.

15) Members take specific roles like doubles partners, contributing to shared success.

  1. Game Classification Chart: Classify sports into Net/Wall, Invasion, Striking/Fielding, Target.
    Show Answer Net/Wall: Volleyball, Badminton, Tennis; Invasion: Basketball, Soccer, Ultimate; Striking/Fielding: Baseball, Cricket; Target: Archery, Bowling.
  2. Court Design Project: Draw a volleyball court and label parts.
    Show Answer Dimensions ~18m x 9m; center line; 3m attack lines; boundary lines marking playable area.
  3. Rules Comparison: Compare scoring in badminton and volleyball.
    Show Answer Similar: rally point; serve starts play. Different: badminton games best-of-3 to 21; volleyball best-of-5 to 25; line rules vary by object.
  4. Strategy Reflection: Two ways to win in singles tennis without power.
    Show Answer Place to weaker side; use drop shots/lobs to control tempo and movement.
  5. Life Skills Connection: Paragraph on teamwork in school/family life.
    Show Answer Teamwork builds cooperation and communication for projects, chores, and peaceful conflict resolution.

Choose ONE:

  • Short Writing: What is the most important lesson I learned today about net/wall games, and how can I apply it in real life?
  • Guiding Questions: (1) Which principle did I understand best and why? (2) What confused me and how will I clarify? (3) How can I practice teamwork and fair play in sports and school?
  • 3–2–1: 3 things I learned • 2 questions I still have • 1 personal goal for teamwork/fairness.

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